Colourful lettering that says GAIA

GAIA Attendee Bios

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Allison JingYang

country: 🇨🇳 Hong Kong, China

game art project(s): Game Kitchen

a game they made: Forgetter

Yang Jing (Allison) is a producer and storyteller currently based in Hong Kong. You can usually find her designing a game or game experience, curating a game-related exhibition, writing research and media pieces on game and gaming (particularly in the sinophone context), teaching game courses in universities.

Angelo Careri

:: website ::

country: 🇫🇷 France

game art project(s): Immersion magazine , La rencontre conference program (Sorbonne-Nouvelle University)

Angelo Careri is the chief editor of Immersion magazine and a researcher in the digital lab of École des Beaux Arts de Lyon (Unité de Recherche Numérique). His artistic practice mainly involves writing and performing, with a focus on political themes and utopias. He currently teaches video game theory at Ecole de Communication Visuelle and ITECOM Art & Design (Paris).

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Artūras Rumiancevas

country: 🇱🇹 Lithuania

game art project(s): GameOn Baltics, BLON

a game they made: Atuel

cultural affiliations: board member of Lithuanian game developers association.

Artūras is a Media professional with a passion to understand and promote video game culture. Several years of experience covering online and offline media as well as organizing events of various scales, including the largest video games culture convent - GameOn Vilnius.

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Chaz Evans

country: 🇺🇸 USA

cultural affiliations: University of South Carolina, VGA Gallery

Chaz is Assistant Professor of Media Art at the University of South Carolina as well as Co-Founder of VGA Gallery. Evans is an artist, educator, writer, and curator. His work deals with the connections between video game art, 3D animation, software production, and the art historical past as well as the tensions between global technological powers and local media cultures.

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D. Squinkifer

country: 🇨🇦 Canada

a game they made: Founder of Soft Chaos,

D. Squinkifer, aka Squinky, is a transgender and neurodivergent new media artist based in Montreal, with a background in game development and performance. They hold an MFA in Digital Arts and New Media from UC Santa Cruz and were recognized as part of Forbes' 30 Under 30 in Games in 2015. They are one of three cofounders of Soft Chaos, a worker-owned cooperative studio that designs experimental videogames, tabletop games, larps, art installations, and interactive performances.

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Emily Koonce

country: 🇺🇸 USA

cultural affiliations: NYU Game Center, Tender Claws

Emily Koonce (she/her) is a writer, educator, and game designer interested in the intersection of folk games, philosophy, and education.

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Heather Kelley

country: 🇺🇸 USA

Heather Kelley Heather Kelley is an award-winning game designer, media artist, curator, and a professor at the Entertainment Technology Center at Carnegie Mellon University. She was a founding member of the seminal experimental game collective Kokoromi, and is Sensory Director of LIKELIKE space for games and playable arts.

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Jo Summers

country: 🇬🇧 UK

game art project(s): Now Play This, Global Game Jam, Profanity Itd

Jo specialises in digital production and technology events. Jo has eight years experience of running a wide range of community and technology focused events, from concept to completion.

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Jonathan Kinkley

country: 🇺🇸 USA

cultural affiliations: Chicago Gamespace / VGA Gallery

Jonathan is an arts writer and museum professional with a scholarly focus on video games and new media art. He is currently owner and curator, Chicago Gamespace; director of arts advancement at University of Illinois at Chicago; and Co-Founder, Executive Director (2013 - 2020) and Board Member, VGA Gallery.

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Jooyoung Oh

country: 🇰🇷 South Korea

Jooyoung is a media artist who uses interactive technologies such as games and artificial intelligence chatbots. she has developed her work under two interdisciplinary backgrounds: visual design and engineering. She is interested in the process of human visual perception and studies the simulation of artificial cognitive models, while at the same time constantly asking questions about the limitations of science and technology from the perspective of her artist.

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Leanne (Lan) Roed

country: 🇨🇦 Canada

game art project(s): Alt Games Vancouver and Heart Projector

a game they made: Cribbage With Grandpas

cultural affiliations: Blackbird Interactive

Lan has been making games in the industry for ten years. In addition to working on projects at several studios in Vancouver she has worked on two independent games during that time. Cribbage With Grandpas, her most recent indie project, has been featured multiple times on the Apple App Store and was nominated for IndieCade 2017. In her spare time she works with a group she co-founded with a group of game devs called Heart Projector to curate pop up arcades in Vancouver.

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Len Predko

country: 🇨🇦 Canada

cultural affiliations: Hand Eye Society

Len is a practising artist with a Bachelor of Design from OCAD University. He is the current Executive Director of Hand Eye Society and works as a Community Manager at Kitten Cup Studio. They have most recently completed a residency in Waiting and Escaping from the School of MAAA in Berlin as well as an intensive in puppetry from the Banff Centre for the Arts.

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Lynn Hughes

country: 🇨🇦 Canada

game art project(s): TAG games research centre

Lynn Hughes has a background in English, Art and the History and Philosophy of Science and Technology. She was a painter for many years but began, around 2000, to slowly move into interactive production, and then games. In 2008 she founded the Technoculture Art and Games (TAG) research centre at Concordia University (Montreal) with Bart Simon. She has been making idiosyncratic games that avoid screens and focus on the body and sociality since then. She sometimes curates and organizes other events.

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Marie Janin (Overkill)

country: 🇳🇱 Netherlands

Marie Janin (she/her) is the co-director of The Overkill together with Aike Lütkemöller, a gaming, art and film festival and co- director of Sickhouse, a playful art space in Enschede. As a curator she focuses on digital culture and its impact on our society. She finds in interactive art, experimental processes and play, creative ways to engage with different publics and reflect on contemporary thematic.

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Matt Parker

country: 🇺🇸 USA

Matt is an Associate Professor of the Arts at the NYU Game Center, where he serves as the Area Head for Programming and is the Director of Special Projects. Professor Parker was the founder chair for IndieCade East and Chair for the festival and conference from 2013-2015. He was the lead Curator for the Game For Change conference in 2016 and 2018. In 2018 he co-founded the OpenAir Collective, a global volunteer network that empowers its members to fight climate change by advancing carbon emissions reduction and removal. Matt is also a game designer and new media artist.

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country: 🇯🇵 Japan

npckc is a solo developer based in japan making little story games. Their games can be found on, steam, google play & consoles. They also provide translation, review, writing & design services. Most recently they have organised a zine bundle called 同ZINE / douZINE, which showcases doujin and indie games made in Japan.

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Pablo Quarta

country: 🇦🇷 Argentina

game art project(s): Matajuegos

a game they made: Atuel

Pablo is a Narrative Designer and Producer who has been working on games since 2015. He is also one of the co-founders of the Argentine indie game collective and worker’s co-op, Matajuegos, which has focused on creating games with strong Latin-American identities that explore social, political, and artistic perspectives drawn from our their cultural context, personal lives, and activism. He has recently worked on Atuel, an award-winning surrealist documentary game about the history of the Atuel River Valley in western Argentina and the effects of climate change.

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Paloma Dawkins

country: 🇨🇦 Canada

experience: Event producing, Community organizing, Game art/dev

Paloma Rendón Dawkins is a Canadian cartoonist turned award winning virtual-reality and video-game artist. She is founder of the XR and animation studio Apocablyss Studios(2021). Rendón Dawkins games are praised for being digital spaces that celebrate natural life and rhythms. Pre-pandemic she organized events for avant-garde and performative games/experiences as well as game jams in Montreal and around the world.

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Pietro Righi-Riva

country: 🇮🇹 Italy

cultural affiliations: Co-founder and creative director of Santa Ragione, curator of the Triennale Game Collection project at Triennale Milano

Pietro Righi Riva, co-founder and creative director of Santa Ragione, the independent studio that produced award-winning video games such as FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia. Righi Riva holds a PhD in Interaction Design at the Politecnico di Milano. He is the curator of the Triennale Game Collection project at Triennale Milano.

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Sun Park (from Out of Index)

country: 🇰🇷 South Korea

Sun Park has a Multi Media bachelor degree from Segang Univ. He is the Creative director at Turtle Cream Game Studio Sun is also the Festival director of the Experimental Game festival Out Of Index and the South Korea regional organizer of the Global Game Jam.

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Susie Buchan

country: 🇬🇧 UK

game art project(s): Arcadia

a game they made: Biome Collective

Susie Buchan is a Creative Producer of events, festivals and digital experiences who works across games, arts and esports. She is currently a producer for Scottish independent games festival Arcadia and is a director of Dundee based games studio and community Biome Collective. She’s passionate about creating bold and authentic work, cross-disciplinary collaborations, fostering supportive communities and exploring creativity in unique and thought-provoking ways.

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Zuraida Buter

country: 🇳🇱 Netherlands

game art project(s): Playful Arts Festival

cultural affiliations: Curator: A MAZE. / Berlin, IndieCade EU, Incubate Arcade, Screenshake, The Overkill, Playtime 20.22

Zuraida Buter (she/her) is a playful arts curator with close to 20 years of experience. She curates, consults and documents events, exhibitions and projects focused on playful arts, digital culture and games.